
Spin & Roll
A fun arcade game developed and released on sale for the PC on Steam in February of 2021.
Spin & Roll was borne out of my enjoyment of creating games in Unity for the PC. I'm often working up small prototypes, not least to keep my programming skills sharp, but also because of my desire to build and create, and find ways of utilising my creativity.
The game is a fresh take on a classic roller-style arcade game, with the player having to navigate abstract courses, avoiding obstacles, collecting items and hidden bonuses, and doing their best to sneak past cunning traps and devious enemies.
The game was developed as a solo project, and I was also fortunate to be granted a license from Nintendo to produce a port of the game for the Nintendo Switch.
This hasn't yet materialized due to time constaints, but gave me invaluable experience in the process of optimising my code to work within the Switch's unique ecosystem and hardware constraints.
The game is available to purchase on the Steam store.
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